In this game, the objective is simple: the first to reach the finish line wins.

To achieve this, you have boosts you can use, with a maximum of 10, and you gain 2 boosts per turn. Image

Each turn, every player chooses the number of boosts they want to use. Then, a bullet is shot, and depending on the type of bullet, each player advances based on the number of boosts they wagered (or didn’t...). 

Bullets

    When this bullet is shot, the chosen boosts move you forward.

 When this bullet is shot, you move forward twice the amount of boosts chosen.

 This is a blank bullet, when this one is shot, none of the boosts chosen matter. Nobody moves.

Controls

Increase the number of boost : Right Arrow

Decrease the number of boost : Left Arrow 

Validate the number of boost choosen : Espace

Updated 14 days ago
Published 15 days ago
StatusReleased
PlatformsHTML5
AuthorsSkyMound, Kikito
Made withGodot

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